7 April 2026
This post is about my VJ projection setup in Resolume for Orphic, performed at Bring Your Own Beamer Antwerp on Friday 30 January 2026. It covers the tools, the process, and what I learned from showing the work in a live public space. Orphic is a composition of nine images arranged in a strict square…
9 March 2026
Orphic Orphic unfolds as a field of nine images, brought together within a strict square composition. Inside that frame appear scenes that mark our time: people in constant transit, war, a cemetery, polluted air, crumbling ice caps, the emptiness of public space during the Covid period, and a rubbish dump. Each image stands on its…
25 February 2026
This post covers a creative coding study in p5.js, where I combine two visual languages in one frame: a strict 3D structure of nested wireframe cubes and a flat 2D layer inspired by Sonia Delaunay and Orphism. I designed the result specifically for VJ projection and ambient music performance. Two Systems in One Image I…
20 January 2026
Floating Cloth in Space — Physics Simulation in p5.js In this creative coding study I explore a simple but fascinating idea: what if a piece of fabric could exist without weight, drifting in space, but still behave like cloth. I built this sketch in p5.js WEBGL as a physics simulation designed for VJ projection and…
26 October 2025
If you have ever watched a stage backdrop that seemed to breathe with the music, or wandered through an exhibition where the walls changed as people moved, you have met generative visuals. These are not hand animated frame by frame. They are built as systems. You design rules, add a few controls, connect them to…
11 July 2025
Abstract and generative visuals are gaining popularity in art, design, VJ performances, and interactive installations. Fortunately, you don’t need to spend a fortune to access powerful tools. This guide explores the best affordable or free software to create your own abstract visuals—including support for live performances, interactive projects, and graphic experimentation. In this article, we…