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About

Ippolita Maria Sforza, by sculptor Francesco Laurana ca. 1430 - 15
Ippolita Maria Sforza, by sculptor Francesco Laurana ca. 1430 – 1502

About Lumlux Art

I am a visual artist, VJ and musician based in Antwerp. Under the name Lumlux Art I bring together everything I make — generative visuals, creative coding, live projection, interactive installation and electronic music. These are not separate disciplines for me. They are different ways of exploring the same questions about image, sound, time and space.

Two Passions, One Direction

I have been sculpting for years. There is something in the physical act of shaping material — the resistance, the weight, the slowness — that stays with you. Those sculptures now feed directly into my digital work as source material for generative art and VJ performance. The clearest example so far is From Marble to Clay, where a piece travelled from marble to clay to a plaster cast, and even the water from the process ended up inside the video Orphic Hello World.

Music runs alongside all of this. I produce and release electronic music under the name FDR-Sound — working in Ableton Live across ambient, EDM and experimental styles. My first EP, ORPHIC, is out: five ambient and experimental tracks that premiered live at Bring Your Own Beamer in Antwerp before their release.

The Lab

Alongside the art there is a growing set of free browser tools I build and share — small instruments that run entirely in your own browser, no account and no install:

  • FDR Drum Rack — a four-voice drum machine with a step sequencer, also installable as an app. Try it
  • Sample Slicer — a high-detail waveform editor with zero-crossing snapping, non-destructive edits and WAV export
  • P5 to MP4 — paste a p5.js sketch, press record, get a video file
  • BPM & Key Detector — drop in a track and read its tempo and key

They started as a way to give something back to the people who make the music and visuals I love, and they have become a part of the practice in their own right.

Working with Movement

I am currently building an interactive projection piece in TouchDesigner: a camera reads the movement of people in the room, and each person becomes a point that attracts and repels the projected image. The audience does not watch the visual — they are inside it.

The Tools

For visual work I use p5.js for creative coding and generative animation, TouchDesigner for real-time and interactive work, Blender for 3D, and Resolume Arena for live VJ performance, with After Effects and Premiere for finishing. For music I work entirely in Ableton Live, with a focused set of synthesizers and processors including Surge XT, Vital, Serum 2, Valhalla SuperMassive and the Soundtoys bundle.

Where to Find the Work

The blog is where I document the process — new visual studies, music production notes, tool releases and live performance reports. You can follow the music on Spotify, SoundCloud and Bandcamp. For live visuals and creative coding, explore the Creative Coding section.

Sound and image belong to the same idea. That is what Lumlux Art is about.

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